@InProceedings{Secord:2002:FPDI, author = "Adrian Secord and Wolfgang Heidrich and Lisa Streit", title = "Fast primitive distribution for illustration", booktitle = "Rendering Techniques 2002", note = "Proc.\ 13th Eurographics Rendering Workshop, Pisa, Italy, June~26--28, 2002", year = "2002", editor = "Paul Debevec and Simon Gibson", series = "Eurographics", publisher = "Springer-Verlag Wien New York", pages = "215--226", abstract = { In this paper we present a high-quality, image-space approach to illustration that preserves continuous tone by probabilistically distributing primitives while maintaining interactive rates. Our method allows for frame-to-frame coherence by matching movements of primitives with changes in the input image. It can be used to create a variety of drawing styles by varying the primitive type or direction. We show that our approach is able to both preserve tone and (depending on the drawing style) high-frequency detail. Finally, while our algorithm requires only an image as input, additional 3D information enables the creation of a larger variety of drawing styles. } }