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Christoph Bregler Associate Professor of Computer Science VLG Group, Courant Institute,
NYU |
NEWS:
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Research Interests:
Chris Bregler's primary research interests are in the areas of Motion Capture, Animation, Computer Vision, Graphics, Statistical Learning, Gaming, and applications in the bio/medical field, HCI, and AI. Currently, he focuses on human movement research, including projects in human face, speech, and full-body motion analysis and animation, movement style, expressions, body language, and Massive Multiplayer Mocap games. Most of these projects are interdisciplinary collaborations with other (computer) scientists, engineers, dancers, animators, bio/medical experts, game designers, and producers.
Hey- I can also animate without computers. Check out this.
" [...good producers]
also need to be excellent plate-spinners, fire-eaters, and circus ring-masters,
with an inherent ability to herd cats." "The only way to get rid of temptation
is to yield to it."
David Sproxton, Producer
Oscar Wilde